New Hades is exactly what you would expect from a city in Hell. Graphically, Gat Out Of Hell is serviceable with no major issues the black-and-orange, cities-and-volcanoes colour scheme is exactly what you would expect, but it can become monotonous at times. Its sandbox world is similar to a scaled-down Just Cause, in that you roam around doing whatever you want while the world acts as an accepting non-reactive backdrop. You do this by getting supernatural assistance from a cast that includes previous Saint’s Row characters as well as famous additions like Blackbeard and William Shakespeare. As Johnny Gat and Kinzie Kensington, you must prevent Satan from marrying his daughter Jezebel off to Johnny. It features the same open-world gameplay and upgradeable superpowers found in IV, but moves the actions to a new location – Hell itself. Saint’s Row: Gat Out Of Hell is a standalone expansion pack that follows on from Saint’s Row IV. It’s safe to say that Gat Out Of Hell caught my attention, and my time, much more this time around. So the day after that, I went for full 100% completion. Then I saved my progress and realised I was at 98% game completion… After my second evening of exploring, I had beaten up Satan, and collected every orb, book, and piece of audio commentary. What actually happened was that I spent around 5 hours that evening finishing every activity New Hades had to offer, and unlocked the 100% activity ending. My plan was to spend 1-2 hours finishing any remaining campaign missions on and fulfilling any close achievements, and then to retire the game completely. While I’ve dipped in for a couple of co-op sessions since, it’s been on my “I’ll finish this eventually” pile for years. According to TrueAchievements, I first played Saint’s Row: Gat Out Of Hell in July 2015.
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